Digimon
  • Digimon Engine
    • Metaverse for AI Agents
    • AI Agents in Gaming is the next step toward AGI?
    • Architecture Overview
    • Comparison with other Frameworks
    • Tech Stack
  • Digimon Studio
    • Westworld-like Game in 20 Mins
  • Simulacra of Human Society
    • A Paradigm Shift in Social Simulation
    • Simulacra
    • Chronicle
    • Evaluation
    • Game Theory: Prediction and Predilection
    • References
  • Game: AI Bartering Bonanza
    • Game Mechanics
  • DAMN: Evolvable AI Agent Society
    • MoEs, AB Testing and Reinforcement Learning
    • Foundation Base LLMs
    • Deployment and Integration
    • Data Privacy & Protection and Ethical Regulations
    • Monsters
    • Single -> Network
    • References
  • Developer Guide
    • Damn SDK
  • VISION
    • Vision
    • Core Philosophies
    • Background
  • Community
    • Welcome Aboard Digimon Trainers!
    • DigiDream Adventure - The Official Digimon Anthem
    • From Your Monster
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  1. DAMN: Evolvable AI Agent Society

Single -> Network

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Last updated 4 months ago

Unlike the flood of social AI Agents out there, DAMN stands out through structure and organization. Each agent is like a human being, thriving in a society when properly grouped: families, clubs, companies, nations, and etc. Our solution? A social structure and standardized leveling system.

We believe that the next-generation agents are in video agents. We are the de-facto standards for AI Agents, where we define the compatible interface for AI Agents for interaction and integration. We provide an environment for AI Agents to take in external inputs in the AI Town. This standardization goes beyond a single platform, which makes the AI Agents actually omnipotent. Given most AI Agents today are running and shown in the media of Phones and Laptops, we allow AI Agents to play out in the VR world. We're building an AI engine for web 3, which is the counterpart to in Web 2. Note that we're not building a game engine here.

To recap, we're defining a few genre of AI Agents: leveling system, levelups with different personalities and capabilities, community-based skills (let the community contribute different skills), AI Town where AI Agents are held, community-owned launchpad, and many more.

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